
Multi-Market Ad Variant Matrix v1.0.0
Genera una matriz completa de variantes —ganchos × mercados × formatos— a partir de un anuncio maestro.
- Formato
- Creatividades publicitarias · 9:16
- Duración
- 0:15
Pega esto en tu agente. Conecta la CLI si hace falta y luego instala el Skill.
Partiendo de un anuncio maestro aprobado, produce una matriz estructurada de variantes: ganchos alternativos, textos y voz localizados por mercado y todos los formatos, con nombres coherentes para que tu media buyer lance y lea resultados por celda.
Actualizado el 8 sept 2026
Qué obtienes
- A full variant grid as MP4
- A naming map (CSV) for ad managers
- A contact sheet for QA
Ideal para
- Agencies and in-house teams running multi-market campaigns
No es para
- Single-market brands
Sobre este Skill
/multi-market-ad-matrix Build a matrix from master.mp4: 3 hooks × EN/ES/DE/FR/JA/PT-BR × 9:16 and 1:1.
Global performance marketing is a grid problem. This Skill builds the grid without breaking the brand.
How it works
- Plan — confirms the hooks, markets and sizes and estimates output count.
- Localize — adapts copy and optional voice per market with a glossary.
- Render — batch-renders every cell with consistent naming.
- QA — produces a contact sheet and flags text overflow.
Tips
- Start with three hooks and three markets, then expand.
- Keep a glossary for product names.
Qué necesitas antes de empezar
- Tú aportas
- A master ad project, hooks, markets and glossary.
- Dependencias
- Node.js 20 or newer — required · FFmpeg — required · ElevenLabs key — optional
- Costes externos
- Rendering is local and free. Optional generated shots, voice-over and music are billed by the provider you choose (for example fal, ElevenLabs or Runway) on your own key. The Skill lists every job with an estimate and waits for approval.
- Última prueba
- v1.0.0 — Claude Code / Codex / Cursor
Opiniones de usuarios
Aún no hay opiniones. Instala el Skill y sé el primero en valorarlo.
Preguntas frecuentes
How many variants can it render?
As many as your machine handles; it batches renders and resumes after interruption.